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Marc Prensky is the founder, CEO, and Chief Creative Officer of games2train.com and Corporate Gameware LLC, and is the author of the book Digital Game-Based Learning (McGraw-Hill 2001). A noted authority in the training and learning field, he speaks extensively in the U.S., Europe and Japan.

Marc has created over 50 software games and learning systems, including games2train products, custom business training games, business simulations, and financial trading games. His creations Straight Shooter! (for Bankers Trust) and The Monkey Wrench Conspiracy (for think3 software) are the world's first fast-action videogame based training tools. His Internet Game-Based Learning products, Pick-it, Learning Solitaire, The Challenge, Are You Sure? and others, break the mold of what is typically available as Internet training. His latest project, Knowledge Tournament (for Bank of America), is a world-wide, multi-player, multi-team on-line competition.

At Games2train, Marc has created the most advanced and engaging technology for education, business training and eLearning, bringing together learning and game technology in a totally new way that is now finding acceptance throughout Corporate America and the US Military. As learning, education and training experience enormous technological changes, the perspective of today's "digital native" learners - who grew up with Sesame Street, MTV, video games, and so many other digital technologies - is typically absent. These employees --who make up at least half of our workers and all of our students -- require a different, faster, more enjoyable way to learn. Marc's products and ideas for educating and training this generation are innovative, provocative, challenging, and clearly show the way of the future.

Marc has been featured in articles in The New York Times and The Wall Street Journal, and in 2000 he was named as one of training's top 10 "visionaries" by Training magazine. His article "Twitch Speed," was a cover story of the Conference Board's magazine, Across the Board. Numerous articles have been written about his work, including a cover story of Training magazine, and features in Newsweek, Time Digital, and Fast Company. He has appeared on television on CNBC, CNN/fn, and the PBS show Computer Currents. Marc's first book, Digital Game-Based Learning, was published in January 2001 by McGraw-Hill.

Prior to launching games2train as an independent company, Marc was a vice president at the global financial firm Bankers Trust, where he founded Corporate Gameware, the predecessor to games2train, as an internal startup. Before that, Marc spent six years as vice president of a Boston-based software company, where he developed the first multimedia learning applications for Harvard Business School, JP Morgan, The Boston Consulting Group, and many other clients. Earlier in his career, Marc was a consultant at the Boston Consulting Group and that firm's first Product Development Director. Before attending business school, he spent several years as an actor and musician and taught math and reading at a public high school in New York City's East Harlem.

Marc earned a BA from Oberlin College, an MBA from the Harvard Business School with distinction, and masters degrees from Middlebury and Yale. He is married to Rie Takemura, a Japanese fiction writer.