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FREQUENTLY ASKED QUESTIONS
Doesn't using games to learn take longer?
Doesn't it slow down the learning process?
The answer is "compared to what?" Compared to standard "tell-test"
classroom or web learning, definitely not. Tell-test learning
is designed to tell you everything (it is typically sold and measured
in terms of how many hours this takes) whereas games are designed
to be won as quickly as possible. While commercial game makers
often try to make the game very difficult in order to prolong
the experience to provide value for money, this does not have
to be the case for training. The best Digital Game-Based Learning
carefully calculates the ratio of gameplay to learning to keep
the player in the flow state along both dimensions. This actually
speeds up learning.
This is not to say that there are not even faster or more efficient
ways to learn for those able and willing to use them. It is possible
to learn to speed-read a textbook, or to answer hundreds of questions
on practice exams. A forced march will always arrive sooner, but
with fewer people intact.
What slows down the learning process most is generally not difficulty,
but boredom.
I need support. What other companies
are using Digital Game-Based Learning?
You are not alone!
A great many leading companies are using Digital Game-Based Learning
in one or more forms. Many are listed in the case studies in this
book.
It is true, though, that Digital Game-Based Learning has not
yet "crossed the chasm" (in the terms of Peter Moore's book) from
early adopters to the business mainstream. This means you will
have to seek out these early adopters to find your support group.
One good source is this site..
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